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- ~╔═══════════════╗
- ~║Flight Controls║
- ~╚═══════════════╝
- Eject = ALT e
- RollAxisOn = CTL F1
- RollAxisOff = CTL F2
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- ~║Propulsion ║
- ~╚═══════════════╝
- ThrottleInc = +
- ThrottleDec = -
- ThrottleZero = \
- Throttle1/3 = [
- Throttle2/3 = ]
- ThrottleFull = BSP
- MatchTargetSpeed = ENT
- HyperDrive = h
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- ~║Power Controls ║
- ~╚═══════════════╝
- LaserToShldAuto = RPT(10) ' RPT(3) s
- ShldToLaserAuto = RPT(10) ;
- LaserRechgRate = F9
- ShldRechgRate = F10
- ShldToLaser = ;
- LaserToShld = '
- BeamRechgRate = F8
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- ~║Shield Controls║
- ~╚═══════════════╝
- ShldConfig = s
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- ~║Weapon Controls║
- ~╚═══════════════╝
- WeaponSelect = w
- WeaponConfig = x
- BeamOnOff = b
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- ~║ Targeting / CMD ║
- ~╚═════════════════════════════════╝
- NextTarget = t
- PreviousTarget = y
- NewestCraft = u
- ClosestEnemyFtr = r
- WhoisAttackMe = e
- WhoisAttkCurrTgt = a
- CompoTrackOnOff = i
- CycleTgtCompoFwd = ,
- CycleTgtCompoRev = <
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- StorePresetF5 = SHF F5
- StorePresetF6 = SHF F6
- StorePresetF7 = SHF F7
- RecallPresetF5 = F5
- RecallPresetF6 = F6
- RecallPresetF7 = F7
- ConfirmOrders = SPC
- ThreatDispOnOff = z
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- ~║Onboard Info ║
- ~╚═══════════════╝
- DisplayGoals = g
- InflightMap = m
- MessageLog = l
- BattleDamage = d
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- ~║Flight Recorder║
- ~╚═══════════════╝
- CameraOnOff = c
- ViewRecording = v
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- ~╔══════════════════════════════════╗
- ~║ Communications ║
- ~╚══════════════════════════════════╝
- WingmenAttack = SHF a
- ResupplyReload = SHF b
- CoverMe = SHF c
- TakeEvasive = SHF e
- WaitForOrders = SHF w
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- ContinueMission = SHF g
- GoHome = SHF h
- IgnoreTarget = SHF i
- ReportIn = SHF r
- Reinforcements = SHF s
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- ~╔════════════════╗
- ~║Digital Throttle║
- ~╚════════════════╝
- @DigitalThr1 = THR 1 32 1 = - BSP BSP | |
- @DigitalThr2 = THR 1 4 1 ] [ BSP BSP | |
- @MinimumThr = BTN MT /N \
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- ~║ Views ║
- ~╚═══════════════════════════╝
- ForwardView = KP8
- RightView = KP6
- LeftView = KP4
- RearView = KP2
- LeftFoward = KP7
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- RightFoward = KP9
- LeftShoulder = KP1
- RightShoulder = KP3
- StraightUp = KP5
- OpenCockpit = .
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